An image of the workspace from the animation I've been working on most recently.
I've modeled two very simple objects (to represent shield and spear), and stopped them along key frame moments moving from left to right, that replicate the structure of movement from the 300 clip. Also, in red, is an outline of the camera's movement as it observes the actions I've plotted.
So the objects and the camera position in relation to the objects has been determined; however, I have been trying to figure out how to render the actual animation, and struggling to figure out how to preview the actual motion. Once I figure this out, I'll be able to adjust the camera's angles and positions to correctly document the movements. In addition, I'm not quite satisfied with the shapes I've created, though they are acting more as markers at this point, and it's my first pass at the animation. I think they're a bit too literal in keeping with the 300 clip, and I'll be thinking of ways to abstract them more deeply.
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